About Me

Summary

My name's Adam Pinto and I've graduated from the Academy of Interactive Entertainment for Programming. I've since worked at multiple studios and freelanced and I've recently found myself back at University studying for a Bachelor of Software Engineering part-time. While I'm studying, I'm working full-time at Appsquare Games as a Programming and Project Lead. While I'm not working or studying I often find myself playing with new technology, such as motion sensor cameras and augmented reality headsets (Sometimes combining them for some trippy effects). I'm very confident in a large range of languages and skills, such as C, C#, C++, and have been using Unity3d as my engine of choice for the last 3 years. I've also worked in UDK, the Gamebryo Engine (Skyrim) and XNA and other smaller engines and frameworks.
Moving into the future I'm very interested in all types of programming, from video games to applications. Or even working with new and unique hardware.

Skills:

Languages:
C,
C++,
C#,
Java,
JavaScript,
LUA,
MySQL,
PHP,
Assembly,

Heavily Experienced in:
Unity3D,
UDK4,
Gamebryo,
Mobile development (IOS and Android)
Social Integration (Facebook, Twitter, Gamecenter, Google Play, In-App Purchases, Ad's)
Kinect,
Oculus Rift,
Programming Tutoring for Adults and Students

Education:

I've gotten a Certificate Two in Electrotechnology Framework (Electrical Engineering), I've then studied at Academy of Interactive Entertainment for a Advanced Diploma in Games Programming. I'm now currently studying at Macquarie University for a Bachelor of Software Engineering (Coming onto my third year).

Experience:

While I was at AIE for programming, I worked with a barebones Gamebryo engine (Skyrim), After graduating, I then worked at Big Paw Games as the lead programmer (1 year), while I was there I worked on Kinect based motion detection games, and was working for a 3D headset company with their Unity3D integration. I also worked on console and Mobile games. I then left and started working a Mosoga games, which was mainly focused on mobile games as one of their programmers. After the studio shutdown, I moved into my current job at Appsquare Games as their lead programmer and lead designer, I've worked on lots of mobile apps and applications.
While in between jobs, I've worked for multiple companies as a freelancer, with Motion Detection based games, Oculus Rift, educational games for the NSW Government and Apps for other indie studios (UDK4).
At University I've gained a deeper knowledge of Assembly (Completed the Bomb Labs) and low level programming.

Information:

Adam Pinto
Programmer
Email:
AdamPintoProgramming@gmail.com
Linkedin:
http://au.linkedin.com/in/AdamPinto